Previous Builds

Patch notes in the Downloads page.

Update B1.2: THIS is how you move!

ASI es como te mueves!

Trying to pander to EXPANSIVE latin america audience has lead me to add EspaƱol to the game. You can now pick Spanish in the title screen to view all the UI text in... Spanish. This includes the all new, all teaching tutorial! Plust a couple of pathing and visual bug fixes.

UpdateB1.1: No More Easy Victories.

PLUS SOME SWEET BEATS TO PLAY TO!

You played and I listened. This the first batch of fixes and updates. Among some of the major issues fixed where the early victories being given out and the Atlatl's spear magically disappearing. These plus other fixes and updates have been added.

Ocachi Ompa

It's been a while (What... 9 MONTHS!?), but a lot of major changes and additions needed to be implemented at the same time. This is the result. The first major release with a new title screen, new map art, and, most importotantly, new units that differentiate between the Spanish and Aztec armies! Each army comes with brand new assets and different styles of play. You also get to pick which side you play as. It's all still pretty simple and the UI is still pretty lacking. It's taken a lot of work (and procrastinating) to get to here. There's still a lot to add and fix, but enjoy!

The one about names and trees!

Finally a name! Ocachi Ompa is Nahuatl for the Spanish Empire motto "Plus Ultra". The game can't have a worse legacy than the Spanish, right? Anyway, along with a new label comes Level 2! It is ready to go! Took a bit to get this baby ready (but I'm also a heavy procrastinator!). Trees are being introduced as a new terrain type. They will block range shots and will heavily slow down horse units. They will hide enemy units from you. You can hide behind them to use them as cover. I also changed the the way the grid looks a bit! Enjoy!